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Spirited Suites

Spirited Suites Trailer

The lobby. Props I created in this environment include: chandelier, construction cones/signs, couch, luggage cart, lamp, and side table.

The lobby. Props I created in this environment include: chandelier, construction cones/signs, couch, luggage cart, lamp, and side table.

The Lobby Shot 2. Props I created in this environment include: chandelier, construction cones/signs, couch, luggage cart, lamp, side table, and elevators.

The Lobby Shot 2. Props I created in this environment include: chandelier, construction cones/signs, couch, luggage cart, lamp, side table, and elevators.

The Casino. Props I created in this environment include: stools, wine glasses, bottles.

The Casino. Props I created in this environment include: stools, wine glasses, bottles.

The Casino. Props I created in this environment include:stools, wine glasses, bottles, card table, and slot machines.

The Casino. Props I created in this environment include:stools, wine glasses, bottles, card table, and slot machines.

The Casino . Props I created in this environment include: stools, wine glasses, bottles, card table, and slot machines.

The Casino . Props I created in this environment include: stools, wine glasses, bottles, card table, and slot machines.

The Penthouse. Props I created in this environment include: The king bed, money piles, side table, lamp.

The Penthouse. Props I created in this environment include: The king bed, money piles, side table, lamp.

The Penthouse. Props I created in this environment include: The king bed, money piles, side table, lamp, couch, coat rack, and vault.

The Penthouse. Props I created in this environment include: The king bed, money piles, side table, lamp, couch, coat rack, and vault.

The Penthouse. Props I created in this environment include: The king bed, money piles, side table, lamp, couch, coat rack, medium table, phonograph, and vault.

The Penthouse. Props I created in this environment include: The king bed, money piles, side table, lamp, couch, coat rack, medium table, phonograph, and vault.

The Ballroom. Props I created in this environment include: Couch, table, elevator, windows, window gates, phonograph, lamp.

The Ballroom. Props I created in this environment include: Couch, table, elevator, windows, window gates, phonograph, lamp.

The Ballroom. Props I created in this environment include: Couch, table, elevator, gates, phonograph, chandelier.

The Ballroom. Props I created in this environment include: Couch, table, elevator, gates, phonograph, chandelier.

The Ballroom. Props I created in this environment include: Couch, table, elevator, gates, phonograph, chandelier, stairs, bar, stools, and glasses.

The Ballroom. Props I created in this environment include: Couch, table, elevator, gates, phonograph, chandelier, stairs, bar, stools, and glasses.

The Pool. Props I created in this environment include: floats, towels, innertubes, boards, and life gaurd chairs.

The Pool. Props I created in this environment include: floats, towels, innertubes, boards, and life gaurd chairs.

The Suites. Props I created in this environment include: Beds, chandeliers, side tables, lamps, sinks, coat racks.

The Suites. Props I created in this environment include: Beds, chandeliers, side tables, lamps, sinks, coat racks.

Props I created in this environment include: Chandeliers, side tables, lamps, couchs, coat racks, and luggage carts.

Props I created in this environment include: Chandeliers, side tables, lamps, couchs, coat racks, and luggage carts.

Desert. Props I created in this environment include: Two cacti species.

Desert. Props I created in this environment include: Two cacti species.

The Boiler room. Props I created in this environment include: the boiler, boxes, and file cabniets.

The Boiler room. Props I created in this environment include: the boiler, boxes, and file cabniets.

The Trash Room. Props I created in this environment include: rash cans, bags, and dumpsters.

The Trash Room. Props I created in this environment include: rash cans, bags, and dumpsters.

Props I created in this environment include: rash cans, bags, and dumpsters, and elevator that you walk into and out of every level start and completion.

Props I created in this environment include: rash cans, bags, and dumpsters, and elevator that you walk into and out of every level start and completion.

Spirited Suites

Use your lifeless corpse to battle, solve puzzles, and reach the top of the hotel to retrieve your ship and return home.
Play here: https://cannedgluten.itch.io/spiritedsuites
WHAT IS THIS?
Spirited Suites is a quirky 3D Puzzle Platformer following a space explorer who crash lands on a mysterious planet, leading to his demise. However, that doesn't stop him from exploring the strange hotel towering over him! Use your lifeless corpse to battle, solve puzzles, and reach the top of the hotel to retrieve your ship and return home. Be cautious. You never know what might be hiding in Spirited Suites Hotel!

ABOUT
Spirited Suites was developed by Team Canned Gluten as a senior project at the College for Creative Studies in Detroit, Michigan. It was developed using the Unity Engine over a span of around 6 months.

WHO MADE THIS?
BRENDAN ROARTY - Code, Technical Artist, Music Composition

DILLAN MURILLO - Animation, Trailer

MARISSA BOROWSKI- 3D Artist, Writer

MADS PAPPAS - Concept Artist, 2D Artist, Writer

SARAH KOSCO - 3D Artist, Level Design

JAMES CANNIZZARO - 3D Artist, Level Design, Rigging

THOMAS HAMILTON - 3D Artist, Level Design, Rigging

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